coverpage
Lumion 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
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Preface
What this book covers
What you need for this book
Who this book is for
Sections
Conventions
Reader feedback
Customer support
Downloading the color images of this book
Chapter 1. Importing in Lumion
Introduction
Importing your own 3D models
Importing animations from 3ds Max
Navigating in Lumion
Relocating your imported 3D models
Reverting your last action
Locking your 3D model's position
Organizing your 3D world with layers
Updating your imported 3D models
Replacing an imported 3D model
Chapter 2. Placing the Content
Introduction
Placing 3D models
Copying 3D models
Removing 3D models
Placing models on the terrain
Placing multiple 3D models
Randomizing the size of 3D models
Configuring 3D models
Placing 3D models accurately
Chapter 3. Manipulating and Controlling 3D Models
Introduction
Selecting multiple 3D models
Selecting different categories
Transforming and selecting any 3D model
Spacing multiple 3D models
Aligning different 3D models' orientations
Snapping multiple 3D models
Randomizing 3D models' orientation
Rotate on model
Constraining the 3D model's rotation
Chapter 4. Constructing Your World
Introduction
Shaping the terrain
Configuring the terrain brushes
Working with the Terrain menu
Changing the landscape
Painting the landscape
Blending the 3D model with the terrain
Working with heightmaps
Adding water in Lumion
Creating a seashore
Chapter 5. Controlling the Weather
Introduction
Defining the sun's direction
Modifying the sun's settings
Tweaking the shadows
Tuning the skylight
Adding soft shadows
Configuring the global illumination
Modifying and animating the clouds
Setting up fog
Making it rain and snow
Controlling the wind
Using the Sun study effect
Chapter 6. Working with Lumion Materials
Introduction
Rolling back materials
Configuring materials
Making the 3D model invisible
Creating a realistic glass
Saving materials
Streaming water
Glowing materials
Adding realistic grass
Improving reflections
Correcting flickering
Chapter 7. Special Features
Introduction
Creating fire
Adding fumes and vapors
Placing fountains
Falling leaves
Adding text
Using the clip plane
Controlling effects in the Movie and Photo modes
Checking effects in real time
Chapter 8. Getting Realism with Camera Effects
Introduction
Using the Bloom effect
Adding lens' errors
Correcting the color
Separating objects with DOF
Simulating the Lens flare effects
Using God rays
Adding noise
Isolating colors with Lumion
Using the Vignette effect
Sharpening your image
Chapter 9. Non-photorealistic Effects
Introduction
Adding a Manga effect
Using toon shading
Painting your image
Drawing with a pencil
Painting with Watercolor
Creating stills
Using special formats
Creating and combining different NPR effects
Chapter 10. Bringing Your World to Life
Introduction
Creating a camera path
Changing clips
Animating the 3D models
Bringing people to life
Controlling the camera
Animating curved paths
Animating the camera's focus
Using motion blur
Animating the layers
Configuring the Near Clip Distance effect
Animating effects
Chapter 11. Creating Videos
Introduction
Affecting individual clips
Affecting the entire video
Handling the clips
Creating transitions
Camera effects
Using the Titles effect
Framing and composition
Adding sound
Chapter 12. Rendering
Introduction
Exporting videos
Rendering individual clips
Rendering stills
Rendering an image sequence
Broadcasting on TV
Working with perspectives
Rendering passes
Chapter 13. Lighting
Introduction
Using spotlights
Previewing spotlights
Configuring the properties of light
Setting up shadows
Tweaking the Global Illumination effect
Using the Exposure effect
Working with reflection control
Index
更新时间:2021-07-16 11:39:31