- Unity 2018 Shaders and Effects Cookbook
- John P. Doran Alan Zucconi
- 48字
- 2025-04-04 16:34:19
Post Processing Stack
In this chapter, you will learn about the following recipes:
- Installing the Post Processing Stack
- Getting a filmic look using grain, vignetting, and anti-aliasing
- Mimicking real life with bloom and anti-aliasing
- Setting the mood with color grading
- Creating a horror game look with fog